Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 55 days ago
8 / 1 / 2
K / D / A
43.5%
Kill participation
1,220
Damage / min
13,515g
582.5 gold / min
25
8 placed · 3 cleared
247
10.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv LadicusVibe#Vayne
Vayne · Top
6 / 7 / 1
63.6% KP
18,771
33.4% share
10,829g
194 CS · 8.4/m
G2 SkewMond#3327
Pantheon · Jungle
1 / 3 / 2
27.3% KP
6,008
10.7% share
7,853g
164 CS · 7.1/m
CURSED ACCOUNT#DECAY
Tryndamere · Mid
2 / 3 / 0
18.2% KP
9,191
16.3% share
8,824g
194 CS · 8.4/m
fubgun#exile
Hwei · ADC
1 / 9 / 3
36.4% KP
15,967
28.4% share
8,642g
197 CS · 8.5/m
Its Me#Ap0
Janna · Support
1 / 1 / 5
54.5% KP
6,307
11.2% share
6,230g
23 CS · 1/m
Red side
VictoryWormsoil#Seek
Volibear · Top
2 / 5 / 2
17.4% KP
9,363
12.1% share
7,872g
145 CS · 6.3/m
pure devotion#天下無双
Vi · Jungle
4 / 0 / 8
52.2% KP
10,823
14% share
11,323g
195 CS · 8.4/m
J1HUIV#000
Tristana · Mid
8 / 1 / 2
43.5% KP
28,303
36.5% share
13,515g
247 CS · 10.6/m
Berkan2#daisy
Anivia · ADC
6 / 1 / 6
52.2% KP
17,778
22.9% share
11,876g
214 CS · 9.2/m
G2 Labrov#8085
Poppy · Support
3 / 4 / 10
56.5% KP
11,263
14.5% share
8,427g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
