Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 55 days ago
9 / 7 / 9
K / D / A
45%
Kill participation
900.9
Damage / min
15,855g
413.4 gold / min
40
21 placed · 5 cleared
285
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
Nasus · Top
3 / 8 / 1
13.3% KP
39,643
19.9% share
13,836g
277 CS · 7.2/m
JG top boy#lync1
Vi · Jungle
6 / 5 / 9
50% KP
28,724
14.5% share
15,777g
252 CS · 6.6/m
TwTv LadicusVibe#Vayne
Twitch · Mid
8 / 13 / 5
43.3% KP
48,331
24.3% share
15,741g
235 CS · 6.1/m
Ryuk#adc
Zeri · ADC
12 / 5 / 7
63.3% KP
68,371
34.4% share
21,683g
404 CS · 10.5/m
G2 Labrov#8085
Bard · Support
1 / 9 / 20
70% KP
13,660
6.9% share
11,661g
33 CS · 0.9/m
Red side
VictoryFinn#0306
Aatrox · Top
10 / 3 / 6
40% KP
50,308
27.1% share
18,297g
351 CS · 9.2/m
G2 SkewMond#3327
Maokai · Jungle
9 / 3 / 15
60% KP
41,887
22.5% share
18,655g
235 CS · 6.1/m
J1HUIV#000
Cassiopeia · Mid
9 / 7 / 9
45% KP
34,549
18.6% share
15,855g
285 CS · 7.4/m
NoobTownMayor#Noobs
Draven · ADC
12 / 14 / 7
47.5% KP
47,081
25.3% share
21,594g
324 CS · 8.4/m
Divine#real7
Janna · Support
0 / 4 / 26
65% KP
12,124
6.5% share
11,255g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
