Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 54 days ago
3 / 5 / 1
K / D / A
36.4%
Kill participation
506.4
Damage / min
11,877g
470.7 gold / min
21
10 placed · 2 cleared
264
10.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiwanan#7596
Jayce · Top
9 / 2 / 5
50% KP
31,177
32.2% share
13,788g
239 CS · 9.5/m
Michiel deRuyter#NLNLN
Zyra · Jungle
10 / 4 / 8
64.3% KP
23,071
23.8% share
12,482g
192 CS · 7.6/m
19helforca03#EUW
Ahri · Mid
5 / 3 / 3
28.6% KP
18,559
19.2% share
9,915g
219 CS · 8.7/m
Mαster Oogwαy#EUW
Caitlyn · ADC
3 / 1 / 8
39.3% KP
14,960
15.4% share
12,054g
213 CS · 8.4/m
KindheartedQueen#Gentl
Janna · Support
1 / 1 / 18
67.9% KP
9,082
9.4% share
8,089g
21 CS · 0.8/m
Red side
DefeatLow Tier God#0005
Nasus · Top
1 / 9 / 1
18.2% KP
7,429
12.8% share
7,423g
146 CS · 5.8/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
3 / 3 / 3
54.5% KP
10,197
17.6% share
10,877g
189 CS · 7.5/m
J1HUIV#000
Tristana · Mid
3 / 5 / 1
36.4% KP
12,779
22.1% share
11,877g
264 CS · 10.5/m
TwTv Phantasm#101
Cassiopeia · ADC
3 / 5 / 3
54.5% KP
16,663
28.8% share
10,973g
206 CS · 8.2/m
Divine#real7
Senna · Support
1 / 6 / 3
36.4% KP
10,765
18.6% share
7,258g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
