Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 54 days ago
3 / 4 / 2
K / D / A
62.5%
Kill participation
865.5
Damage / min
8,811g
404.2 gold / min
31
10 placed · 5 cleared
185
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRyuk#adc
Ornn · Top
1 / 2 / 6
35% KP
24,285
26.5% share
9,508g
190 CS · 8.7/m
JG top boy#lync1
Zed · Jungle
12 / 0 / 4
80% KP
25,427
27.7% share
13,375g
171 CS · 7.8/m
ObiDagsYTB#EUW
Ryze · Mid
1 / 2 / 6
35% KP
14,228
15.5% share
8,595g
195 CS · 8.9/m
Chill1000#larry
Yunara · ADC
6 / 2 / 4
50% KP
20,636
22.5% share
11,671g
218 CS · 10/m
Thumbs Down#4847
Leona · Support
0 / 2 / 11
55% KP
7,072
7.7% share
5,827g
22 CS · 1/m
Red side
DefeatLow Tier God#0005
Nasus · Top
3 / 3 / 1
50% KP
7,627
15.9% share
7,541g
166 CS · 7.6/m
komanche uchiha#elite
Cho'Gath · Jungle
0 / 4 / 3
37.5% KP
4,863
10.2% share
7,464g
165 CS · 7.6/m
J1HUIV#000
Jayce · Mid
3 / 4 / 2
62.5% KP
18,868
39.4% share
8,811g
185 CS · 8.5/m
ttv gwenーnlol#zeri
Corki · ADC
1 / 4 / 2
37.5% KP
13,113
27.4% share
8,782g
202 CS · 9.3/m
sootrebor#minia
Alistar · Support
1 / 5 / 4
62.5% KP
3,419
7.1% share
5,591g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
