Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 52 days ago
5 / 9 / 11
K / D / A
44.4%
Kill participation
812.3
Damage / min
18,287g
497.8 gold / min
44
18 placed · 9 cleared
332
9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMathisV#ARCHE
Yone · Top
6 / 7 / 5
34.4% KP
26,939
19.1% share
15,653g
310 CS · 8.4/m
Jekko#9313
Jayce · Jungle
5 / 8 / 12
53.1% KP
28,424
20.1% share
17,349g
257 CS · 7/m
twitch Sixten#Bosse
Ekko · Mid
9 / 7 / 2
34.4% KP
25,565
18.1% share
15,584g
293 CS · 8/m
FNC Upset#0308
Caitlyn · ADC
9 / 7 / 8
53.1% KP
46,737
33.1% share
20,998g
365 CS · 9.9/m
Fleshy#EU1
Lux · Support
3 / 7 / 14
53.1% KP
13,718
9.7% share
11,885g
46 CS · 1.3/m
Red side
VictoryGENERAL detdert#R1GX
Malphite · Top
1 / 4 / 11
33.3% KP
19,016
13.4% share
13,250g
249 CS · 6.8/m
Taloffy#Apuuu
Talon · Jungle
18 / 6 / 7
69.4% KP
53,073
37.3% share
23,520g
305 CS · 8.3/m
TWTV Peng04#Yuqi
Ahri · Mid
7 / 4 / 6
36.1% KP
31,993
22.5% share
17,562g
312 CS · 8.5/m
J1HUIV#000
Viktor · ADC
5 / 9 / 11
44.4% KP
29,837
21% share
18,287g
332 CS · 9/m
Hungry#444
Pyke · Support
5 / 9 / 5
27.8% KP
8,397
5.9% share
11,235g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
