Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 52 days ago
10 / 5 / 2
K / D / A
70.6%
Kill participation
890.7
Damage / min
14,925g
503.1 gold / min
32
9 placed · 5 cleared
280
9.4 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Jax · Top
9 / 1 / 10
67.9% KP
24,046
27.3% share
16,343g
294 CS · 9.9/m
Jekko#9313
Elise · Jungle
11 / 2 / 6
60.7% KP
17,338
19.7% share
15,077g
226 CS · 7.6/m
TWTV Peng04#Yuqi
Ahri · Mid
4 / 6 / 10
50% KP
20,342
23.1% share
13,156g
274 CS · 9.2/m
Low Tier God#0005
Yunara · ADC
4 / 5 / 8
42.9% KP
21,768
24.7% share
16,962g
309 CS · 10.4/m
Garfield#liz
Thresh · Support
0 / 3 / 16
57.1% KP
4,704
5.3% share
8,340g
31 CS · 1/m
Red side
DefeatRaiderGO#TWTV1
Vladimir · Top
1 / 7 / 2
17.6% KP
16,979
20.9% share
9,071g
192 CS · 6.5/m
Gacha Gamer#EUW
Talon · Jungle
2 / 4 / 4
35.3% KP
13,046
16.1% share
11,460g
237 CS · 8/m
J1HUIV#000
Mel · Mid
10 / 5 / 2
70.6% KP
26,424
32.6% share
14,925g
280 CS · 9.4/m
revelation39#369
Caitlyn · ADC
3 / 5 / 6
52.9% KP
17,685
21.8% share
11,926g
268 CS · 9/m
chöego#EUW
Nautilus · Support
1 / 7 / 11
70.6% KP
6,968
8.6% share
7,914g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
