Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 50 days ago
4 / 5 / 7
K / D / A
52.4%
Kill participation
784.6
Damage / min
11,669g
420.3 gold / min
29
10 placed · 3 cleared
261
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOLEG INSEC#OLEG
K'Sante · Top
3 / 5 / 8
32.4% KP
21,381
16.9% share
11,564g
225 CS · 8.1/m
ismααα#EUW
Vi · Jungle
11 / 1 / 16
79.4% KP
36,349
28.7% share
17,170g
234 CS · 8.4/m
Marek Brazda1#DOG
Ahri · Mid
7 / 5 / 8
44.1% KP
26,028
20.6% share
12,822g
248 CS · 8.9/m
FNC Upset#0308
Sivir · ADC
6 / 6 / 7
38.2% KP
21,764
17.2% share
16,244g
293 CS · 10.6/m
twitch Sixten#Bosse
Ekko · Support
7 / 5 / 6
38.2% KP
21,057
16.6% share
10,068g
47 CS · 1.7/m
Red side
DefeatNetak#God
Camille · Top
4 / 10 / 6
47.6% KP
24,380
26.7% share
9,398g
148 CS · 5.3/m
Taloffy#Apuuu
Kha'Zix · Jungle
8 / 9 / 2
47.6% KP
20,121
22.1% share
13,532g
164 CS · 5.9/m
J1HUIV#000
Galio · Mid
4 / 5 / 7
52.4% KP
21,785
23.9% share
11,669g
261 CS · 9.4/m
Opossos#侘 寂
Zilean · ADC
4 / 4 / 8
57.1% KP
15,831
17.4% share
11,356g
235 CS · 8.5/m
silkysmath#twtv
Janna · Support
1 / 6 / 13
66.7% KP
9,118
10% share
7,493g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
