Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 50 days ago
3 / 1 / 7
K / D / A
37%
Kill participation
754.1
Damage / min
12,005g
503.4 gold / min
27
11 placed · 3 cleared
257
10.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDreilix#CN3
K'Sante · Top
0 / 6 / 4
28.6% KP
8,907
15.2% share
8,504g
212 CS · 8.9/m
Mercury#LAKEN
Darius · Jungle
3 / 6 / 2
35.7% KP
7,695
13.1% share
10,576g
174 CS · 7.3/m
Opossos#侘 寂
Zilean · Mid
0 / 4 / 5
35.7% KP
7,289
12.4% share
7,355g
162 CS · 6.8/m
ThePowerOfEvil#EUW
Swain · ADC
8 / 4 / 5
92.9% KP
20,654
35.2% share
12,901g
185 CS · 7.8/m
James Asambi#cold
Zoe · Support
3 / 7 / 8
78.6% KP
14,074
24% share
8,828g
36 CS · 1.5/m
Red side
VictoryJ1HUIV#000
Jayce · Top
3 / 1 / 7
37% KP
17,985
19.5% share
12,005g
257 CS · 10.8/m
PM2AM#AM2PM
Zyra · Jungle
7 / 1 / 7
51.9% KP
18,940
20.6% share
13,124g
222 CS · 9.3/m
Quicksie#EUW
LeBlanc · Mid
12 / 2 / 7
70.4% KP
33,598
36.5% share
11,647g
191 CS · 8/m
SlimC0çkJoe#Slimi
Yasuo · ADC
5 / 7 / 5
37% KP
15,683
17% share
11,450g
175 CS · 7.3/m
HensterSpenster#9622
Nautilus · Support
0 / 3 / 12
44.4% KP
5,910
6.4% share
6,884g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
