Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 50 days ago
9 / 5 / 5
K / D / A
42.4%
Kill participation
1,002.3
Damage / min
13,304g
500.5 gold / min
39
9 placed · 13 cleared
273
10.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHF OMON#FUEGO
Jayce · Top
3 / 9 / 6
47.4% KP
25,352
27.7% share
10,963g
216 CS · 8.1/m
Rhilech#15105
Viego · Jungle
6 / 5 / 4
52.6% KP
12,718
13.9% share
12,904g
242 CS · 9.1/m
Stab#6969
Zoe · Mid
3 / 3 / 7
52.6% KP
22,520
24.6% share
10,085g
209 CS · 7.9/m
NoobTownMayor#Noobs
Ezreal · ADC
6 / 9 / 2
42.1% KP
21,517
23.6% share
13,611g
243 CS · 9.1/m
Kral Batuuu#kral
Karma · Support
1 / 7 / 9
52.6% KP
9,256
10.1% share
7,343g
36 CS · 1.4/m
Red side
VictoryOscure#PLAY
Gragas · Top
2 / 4 / 11
39.4% KP
16,075
16% share
10,149g
176 CS · 6.6/m
JG top boy#lync1
Lee Sin · Jungle
9 / 1 / 9
54.5% KP
20,914
20.9% share
14,801g
235 CS · 8.8/m
J1HUIV#000
Ahri · Mid
9 / 5 / 5
42.4% KP
26,644
26.6% share
13,304g
273 CS · 10.3/m
Frezzer#YoRHa
Kai'Sa · ADC
10 / 6 / 9
57.6% KP
28,017
28% share
15,268g
202 CS · 7.6/m
Shunrim#hook
Thresh · Support
3 / 3 / 14
51.5% KP
8,549
8.5% share
8,765g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
