Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 49 days ago
4 / 6 / 7
K / D / A
35.5%
Kill participation
730.1
Damage / min
12,320g
384.6 gold / min
41
11 placed · 9 cleared
246
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSultan of EUWest#EUW
Gwen · Top
10 / 7 / 3
41.9% KP
37,699
31.4% share
14,821g
230 CS · 7.2/m
Thorfinn#22032
Lee Sin · Jungle
7 / 3 / 4
35.5% KP
12,446
10.4% share
14,104g
249 CS · 7.8/m
J1HUIV#000
Nasus · Mid
4 / 6 / 7
35.5% KP
23,388
19.5% share
12,320g
246 CS · 7.7/m
Smile#14J
Zeri · ADC
9 / 6 / 4
41.9% KP
39,233
32.7% share
19,399g
369 CS · 11.5/m
hans samas toes#sniff
Lulu · Support
1 / 5 / 16
54.8% KP
7,208
6% share
9,819g
23 CS · 0.7/m
Red side
VictoryKC Yiken#1111
Viego · Top
6 / 10 / 3
34.6% KP
27,906
19.7% share
13,955g
233 CS · 7.3/m
Razørk Activoo#razzz
Zaahen · Jungle
3 / 4 / 12
57.7% KP
27,087
19.1% share
13,270g
223 CS · 7/m
Mickey Mouse#SZN
Syndra · Mid
6 / 5 / 5
42.3% KP
30,321
21.4% share
13,494g
257 CS · 8/m
Jopa#1WAY
Vayne · ADC
10 / 5 / 5
57.7% KP
43,953
31.1% share
18,256g
313 CS · 9.8/m
alvarooo#000
Seraphine · Support
1 / 7 / 14
57.7% KP
12,249
8.7% share
9,839g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
