Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 49 days ago
6 / 6 / 8
K / D / A
58.3%
Kill participation
1,050.8
Damage / min
13,246g
532.7 gold / min
24
12 placed · 3 cleared
207
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtvjvmei#HELLO
Camille · Top
9 / 4 / 2
52.4% KP
23,179
32.4% share
10,684g
148 CS · 6/m
Gacha Gamer#EUW
Shen · Jungle
3 / 4 / 7
47.6% KP
8,068
11.3% share
9,507g
148 CS · 6/m
what if you fly#5424
Galio · Mid
1 / 4 / 2
14.3% KP
9,112
12.7% share
8,008g
192 CS · 7.7/m
Mickey Mouse#SZN
Zoe · ADC
7 / 5 / 5
57.1% KP
22,250
31.1% share
11,320g
189 CS · 7.6/m
ShadowZerô#2805
Soraka · Support
1 / 7 / 11
57.1% KP
8,889
12.4% share
7,407g
32 CS · 1.3/m
Red side
Victoryseptico1#EUW
Jayce · Top
6 / 6 / 4
41.7% KP
25,575
25.3% share
11,042g
177 CS · 7.1/m
G2 SkewMond#3327
Skarner · Jungle
4 / 2 / 10
58.3% KP
18,881
18.7% share
10,832g
179 CS · 7.2/m
ESCIK#EU1
Syndra · Mid
3 / 2 / 3
25% KP
20,714
20.5% share
12,917g
251 CS · 10.1/m
J1HUIV#000
Varus · ADC
6 / 6 / 8
58.3% KP
26,131
25.8% share
13,246g
207 CS · 8.3/m
ANDARIEL SUPPORT#mio韩服
Bard · Support
5 / 5 / 12
70.8% KP
9,937
9.8% share
9,165g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
