Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 48 days ago
7 / 5 / 17
K / D / A
55.8%
Kill participation
876.4
Damage / min
14,232g
505.6 gold / min
33
15 placed · 7 cleared
264
9.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNille#76100
Jayce · Top
5 / 5 / 4
56.3% KP
25,911
30.8% share
14,656g
284 CS · 10.1/m
Thayger#SOUL
Olaf · Jungle
5 / 6 / 4
56.3% KP
20,478
24.3% share
12,372g
217 CS · 7.7/m
Phanta#107
Locke · Mid
1 / 9 / 4
31.3% KP
11,501
13.7% share
9,008g
193 CS · 6.9/m
Jopa#1WAY
Caitlyn · ADC
3 / 11 / 5
50% KP
18,297
21.7% share
12,652g
243 CS · 8.6/m
alvarooo#000
Bard · Support
2 / 12 / 11
81.3% KP
8,014
9.5% share
8,233g
21 CS · 0.7/m
Red side
VictoryNetak#God
Camille · Top
6 / 4 / 8
32.6% KP
18,164
16.5% share
10,208g
153 CS · 5.4/m
G2 SkewMond#3327
Pantheon · Jungle
15 / 1 / 17
74.4% KP
30,651
27.8% share
15,224g
202 CS · 7.2/m
J1HUIV#000
Twisted Fate · Mid
7 / 5 / 17
55.8% KP
24,672
22.4% share
14,232g
264 CS · 9.4/m
Glassy Sky#ONE
Ashe · ADC
12 / 1 / 12
55.8% KP
25,077
22.8% share
17,794g
264 CS · 9.4/m
G2 Labrov#8085
Seraphine · Support
3 / 5 / 26
67.4% KP
11,612
10.5% share
9,227g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
