Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 47 days ago
1 / 2 / 0
K / D / A
16.7%
Kill participation
227
Damage / min
8,273g
344.7 gold / min
18
6 placed · 0 cleared
219
9.1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Jayce · Top
6 / 2 / 10
61.5% KP
26,139
30.5% share
11,360g
192 CS · 8/m
Gacha Gamer#EUW
Talon · Jungle
8 / 0 / 3
42.3% KP
15,222
17.8% share
12,946g
224 CS · 9.3/m
TwTv Sykenlol#mio韩服
Syndra · Mid
3 / 1 / 4
26.9% KP
13,399
15.6% share
9,678g
190 CS · 7.9/m
KED1111111#1310
Tristana · ADC
9 / 1 / 6
57.7% KP
27,629
32.2% share
13,966g
226 CS · 9.4/m
AitchAre#6767
Braum · Support
0 / 2 / 17
65.4% KP
3,301
3.9% share
7,368g
21 CS · 0.9/m
Red side
DefeatH0rnlime#1871
Warwick · Top
3 / 8 / 0
50% KP
11,218
24.1% share
9,840g
201 CS · 8.4/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
0 / 3 / 3
50% KP
7,631
16.4% share
8,154g
187 CS · 7.8/m
J1HUIV#000
Akali · Mid
1 / 2 / 0
16.7% KP
5,448
11.7% share
8,273g
219 CS · 9.1/m
Ryuk#adc
Kai'Sa · ADC
2 / 7 / 2
66.7% KP
15,639
33.6% share
10,698g
212 CS · 8.8/m
Taloffy#Apuuu
Milio · Support
0 / 6 / 4
66.7% KP
6,641
14.3% share
5,815g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
