Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 47 days ago
5 / 3 / 13
K / D / A
62.1%
Kill participation
849.5
Damage / min
11,000g
413.8 gold / min
36
6 placed · 7 cleared
228
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNothing much#EUW
Nasus · Top
3 / 8 / 9
40% KP
14,514
14.7% share
11,156g
198 CS · 7.4/m
GENERAL detdert#R1GX
Vi · Jungle
7 / 2 / 13
66.7% KP
15,373
15.6% share
13,556g
224 CS · 8.4/m
HRTS MIDKING#HRTS
Cassiopeia · Mid
3 / 9 / 4
23.3% KP
17,563
17.8% share
11,382g
216 CS · 8.1/m
SHJY#Lure
Zeri · ADC
15 / 6 / 4
63.3% KP
47,077
47.7% share
19,891g
259 CS · 9.7/m
StaTup god acc#EUW
Zilean · Support
2 / 4 / 22
80% KP
4,218
4.3% share
9,036g
24 CS · 0.9/m
Red side
DefeatPatxiElPirata#TOP
Ambessa · Top
5 / 8 / 6
37.9% KP
30,362
27.3% share
11,356g
214 CS · 8.1/m
Netak#God
Camille · Jungle
11 / 9 / 6
58.6% KP
24,298
21.9% share
13,860g
163 CS · 6.1/m
J1HUIV#000
Ahri · Mid
5 / 3 / 13
62.1% KP
22,582
20.3% share
11,000g
228 CS · 8.6/m
Tom Pearl#EUWW
Galio · ADC
5 / 5 / 6
37.9% KP
19,808
17.8% share
11,787g
207 CS · 7.8/m
alvarooo#000
Skarner · Support
3 / 5 / 11
48.3% KP
14,115
12.7% share
7,967g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
