Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 47 days ago
12 / 7 / 8
K / D / A
57.1%
Kill participation
1,467.3
Damage / min
17,621g
515 gold / min
42
14 placed · 6 cleared
318
9.3 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
10 / 6 / 8
62.1% KP
37,521
27.3% share
16,636g
336 CS · 9.8/m
EL MATADOR JANIS#270
Jayce · Jungle
6 / 8 / 13
65.5% KP
31,383
22.8% share
15,870g
262 CS · 7.7/m
MagiFelix5#EUW
Twisted Fate · Mid
3 / 5 / 13
55.2% KP
16,919
12.3% share
10,046g
138 CS · 4/m
GALA RULER AEON#EUW
Ezreal · ADC
7 / 10 / 10
58.6% KP
33,297
24.2% share
15,574g
261 CS · 7.6/m
Genius Here#EUW
Lux · Support
3 / 6 / 20
79.3% KP
18,519
13.5% share
11,159g
57 CS · 1.7/m
Red side
VictoryNetak#God
Camille · Top
5 / 8 / 15
57.1% KP
23,008
18.1% share
12,199g
185 CS · 5.4/m
ttv reksaikitten#enjoy
Rek'Sai · Jungle
10 / 3 / 13
65.7% KP
20,726
16.3% share
16,276g
206 CS · 6/m
J1HUIV#000
Syndra · Mid
12 / 7 / 8
57.1% KP
50,207
39.5% share
17,621g
318 CS · 9.3/m
HasaYone#UA1
Yunara · ADC
8 / 4 / 12
57.1% KP
29,737
23.4% share
18,989g
315 CS · 9.2/m
yanna#yanou
Janna · Support
0 / 8 / 24
68.6% KP
3,497
2.7% share
9,695g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
