Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 45 days ago
0 / 6 / 3
K / D / A
21.4%
Kill participation
293.7
Damage / min
8,162g
342.5 gold / min
21
7 placed · 4 cleared
200
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWOOOLITE#EUW
Vayne · Top
7 / 7 / 1
57.1% KP
19,759
33.4% share
11,297g
178 CS · 7.5/m
Roman Gofman#GOAT
Rek'Sai · Jungle
4 / 5 / 2
42.9% KP
12,218
20.7% share
9,710g
166 CS · 7/m
J1HUIV#000
Sylas · Mid
0 / 6 / 3
21.4% KP
7,001
11.8% share
8,162g
200 CS · 8.4/m
NoobTownMayor#Noobs
Yunara · ADC
1 / 8 / 2
21.4% KP
12,667
21.4% share
9,474g
197 CS · 8.3/m
Hungry#444
Poppy · Support
2 / 5 / 6
57.1% KP
7,508
12.7% share
6,865g
22 CS · 0.9/m
Red side
VictoryThorfinn#22032
Draven · Top
4 / 6 / 2
19.4% KP
12,377
13.5% share
11,332g
186 CS · 7.8/m
JG top boy#lync1
Vi · Jungle
10 / 1 / 7
54.8% KP
19,447
21.2% share
13,195g
179 CS · 7.5/m
TWTV Peng04#Hanni
Syndra · Mid
5 / 2 / 10
48.4% KP
24,319
26.5% share
10,313g
202 CS · 8.5/m
Strode#1508
Kalista · ADC
6 / 4 / 10
51.6% KP
19,597
21.4% share
14,705g
237 CS · 9.9/m
INFLATEDPawełek#INFL
Neeko · Support
6 / 1 / 13
61.3% KP
15,904
17.4% share
9,598g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
