Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 45 days ago
6 / 4 / 14
K / D / A
54.1%
Kill participation
954.8
Damage / min
12,874g
545.1 gold / min
28
5 placed · 6 cleared
230
9.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarktOner#PRIME
Yone · Top
4 / 7 / 1
13.5% KP
8,495
9.6% share
8,565g
146 CS · 6.2/m
detdert jg acc#RANK1
Xin Zhao · Jungle
6 / 5 / 6
32.4% KP
11,347
12.9% share
11,350g
160 CS · 6.8/m
J1HUIV#000
Twisted Fate · Mid
6 / 4 / 14
54.1% KP
22,549
25.6% share
12,874g
230 CS · 9.7/m
Turning Point 3#III
Yunara · ADC
15 / 5 / 4
51.4% KP
29,729
33.7% share
17,963g
268 CS · 11.3/m
Tserriednich#qaq
Sylas · Support
6 / 4 / 15
56.8% KP
16,093
18.2% share
9,310g
33 CS · 1.4/m
Red side
DefeatJL Ragner#Rago1
Jax · Top
6 / 7 / 7
52% KP
20,555
27% share
12,158g
230 CS · 9.7/m
Gacha Gamer#EUW
Pantheon · Jungle
6 / 6 / 6
48% KP
15,667
20.6% share
10,410g
155 CS · 6.6/m
twitch Sixten#Bosse
Ekko · Mid
4 / 7 / 4
32% KP
12,837
16.9% share
9,814g
190 CS · 8/m
KC NEXT ADKING#EUW
Ezreal · ADC
4 / 6 / 5
36% KP
13,494
17.7% share
10,744g
211 CS · 8.9/m
Twitch Aegonxlol#AKALI
Akali · Support
5 / 11 / 6
44% KP
13,533
17.8% share
7,803g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
