Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 45 days ago
2 / 9 / 22
K / D / A
64.9%
Kill participation
449.7
Damage / min
10,855g
319.4 gold / min
149
61 placed · 16 cleared
38
1.1 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfinity#5365
Renekton · Top
2 / 6 / 13
41.7% KP
40,867
22.9% share
12,633g
234 CS · 6.9/m
TwTv Wakunya#SKAJG
Skarner · Jungle
2 / 5 / 21
63.9% KP
29,545
16.6% share
13,434g
211 CS · 6.2/m
Yuta Okkotsu#BOAT
Locke · Mid
20 / 8 / 4
66.7% KP
45,916
25.7% share
18,284g
215 CS · 6.3/m
SeyZo#bête
Kai'Sa · ADC
7 / 8 / 13
55.6% KP
41,029
23% share
18,460g
297 CS · 8.7/m
KED1111111#1310
Karma · Support
5 / 10 / 22
75% KP
21,013
11.8% share
11,906g
35 CS · 1/m
Red side
Defeatsans emploi#EUW
Sion · Top
4 / 6 / 8
32.4% KP
39,750
22.7% share
12,238g
239 CS · 7/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
14 / 3 / 10
64.9% KP
46,951
26.8% share
19,010g
317 CS · 9.3/m
Enrico Kanciano#420
Sylas · Mid
13 / 8 / 10
62.2% KP
44,888
25.7% share
16,056g
166 CS · 4.9/m
lost in blue#snow
Caitlyn · ADC
4 / 10 / 11
40.5% KP
28,117
16.1% share
14,932g
236 CS · 6.9/m
J1HUIV#000
Bard · Support
2 / 9 / 22
64.9% KP
15,282
8.7% share
10,855g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
