Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 45 days ago
2 / 4 / 2
K / D / A
23.5%
Kill participation
778.6
Damage / min
11,868g
377.8 gold / min
37
7 placed · 10 cleared
283
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHINESE PALCO#NA1
Garen · Top
7 / 5 / 3
58.8% KP
23,375
25.4% share
13,970g
262 CS · 8.3/m
Roman Gofman#GOAT
Rek'Sai · Jungle
2 / 5 / 5
41.2% KP
13,934
15.1% share
11,682g
216 CS · 6.9/m
J1HUIV#000
Cassiopeia · Mid
2 / 4 / 2
23.5% KP
24,462
26.6% share
11,868g
283 CS · 9/m
NoobTownMayor#Noobs
Tristana · ADC
6 / 10 / 1
41.2% KP
22,297
24.2% share
14,447g
253 CS · 8.1/m
hydrogen bomb#mmm
Nautilus · Support
0 / 6 / 8
47.1% KP
8,038
8.7% share
7,580g
42 CS · 1.3/m
Red side
VictoryHOMEOFFICEABUSER#69420
Camille · Top
8 / 7 / 7
50% KP
33,590
24.4% share
13,994g
224 CS · 7.1/m
legacy#0206
Lee Sin · Jungle
3 / 2 / 11
46.7% KP
19,896
14.4% share
12,518g
225 CS · 7.2/m
Krisimaru#EUW
Anivia · Mid
3 / 2 / 5
26.7% KP
16,848
12.2% share
11,201g
211 CS · 6.7/m
KED1111111#1310
Lucian · ADC
15 / 2 / 7
73.3% KP
59,758
43.4% share
19,955g
364 CS · 11.6/m
indoor fish#EUW
Milio · Support
1 / 4 / 23
80% KP
7,722
5.6% share
10,330g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
