Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 44 days ago
10 / 12 / 11
K / D / A
60%
Kill participation
869
Damage / min
14,312g
477.6 gold / min
35
7 placed · 9 cleared
219
7.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathydrogen bomb#mmm
Swain · Top
8 / 6 / 11
54.3% KP
30,319
21.8% share
12,193g
202 CS · 6.7/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
5 / 6 / 19
68.6% KP
29,156
21% share
13,790g
180 CS · 6/m
J1HUIV#000
Twisted Fate · Mid
10 / 12 / 11
60% KP
26,041
18.8% share
14,312g
219 CS · 7.3/m
bro#han
Yasuo · ADC
9 / 12 / 13
62.9% KP
33,150
23.9% share
14,483g
214 CS · 7.1/m
Sergeant Sona#KJP
Sona · Support
3 / 14 / 25
80% KP
20,190
14.5% share
9,463g
21 CS · 0.7/m
Red side
VictoryJekko#9313
Irelia · Top
6 / 10 / 11
34% KP
23,997
14.9% share
14,036g
228 CS · 7.6/m
FTH S0bek#Julie
Kha'Zix · Jungle
15 / 7 / 13
56% KP
38,525
23.9% share
15,255g
223 CS · 7.4/m
TWTV Peng04#Yuqi
Ahri · Mid
14 / 2 / 17
62% KP
44,497
27.7% share
16,121g
256 CS · 8.5/m
RAIKO KATA KING#KATA
Katarina · ADC
13 / 6 / 20
66% KP
41,746
26% share
17,699g
210 CS · 7/m
BONJOUR L AMI#mio韩服
Alistar · Support
2 / 10 / 37
78% KP
12,103
7.5% share
9,910g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
