Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 44 days ago
10 / 7 / 5
K / D / A
57.7%
Kill participation
731.1
Damage / min
10,973g
461.1 gold / min
78
31 placed · 4 cleared
33
1.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwitch Aegonxlol#AKALI
Akali · Top
8 / 3 / 9
43.6% KP
22,732
19.5% share
10,953g
152 CS · 6.4/m
Divine#real7
Karthus · Jungle
10 / 5 / 11
53.8% KP
33,439
28.7% share
13,561g
227 CS · 9.5/m
R A F F Y#TOP
Yasuo · Mid
7 / 7 / 6
33.3% KP
19,542
16.7% share
10,489g
194 CS · 8.2/m
faker baIIsack#0000
Viktor · ADC
9 / 2 / 7
41% KP
28,020
24% share
12,329g
183 CS · 7.7/m
NoobTownMayor#Noobs
Pyke · Support
5 / 9 / 10
38.5% KP
12,971
11.1% share
8,711g
31 CS · 1.3/m
Red side
Defeatqweasdx#EUW
Renekton · Top
0 / 6 / 4
15.4% KP
12,754
17.1% share
8,536g
204 CS · 8.6/m
TWTV Peng04#Hanni
Lee Sin · Jungle
9 / 10 / 6
57.7% KP
15,920
21.3% share
11,453g
114 CS · 4.8/m
MercedesBenzE500#EUW
Ahri · Mid
5 / 9 / 5
38.5% KP
17,305
23.1% share
9,834g
165 CS · 6.9/m
I want to be at#peace
Jhin · ADC
2 / 7 / 7
34.6% KP
11,394
15.2% share
9,518g
170 CS · 7.1/m
J1HUIV#000
Camille · Support
10 / 7 / 5
57.7% KP
17,399
23.3% share
10,973g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
