Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 44 days ago
7 / 6 / 11
K / D / A
41.9%
Kill participation
911.1
Damage / min
12,310g
481.2 gold / min
28
16 placed · 4 cleared
233
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdye this world#22222
Sion · Top
4 / 5 / 3
25% KP
19,790
20.3% share
10,068g
182 CS · 7.1/m
G2 SkewMond#3327
Cho'Gath · Jungle
8 / 6 / 4
42.9% KP
22,310
22.9% share
11,939g
184 CS · 7.2/m
Gon Freecss#RRRRR
Cassiopeia · Mid
8 / 7 / 3
39.3% KP
19,376
19.9% share
12,321g
235 CS · 9.2/m
Annie IRL#Annie
Viktor · ADC
3 / 11 / 8
39.3% KP
22,922
23.5% share
8,802g
144 CS · 5.6/m
BONJOUR L AMI#mio韩服
Pyke · Support
5 / 14 / 11
57.1% KP
13,096
13.4% share
8,324g
15 CS · 0.6/m
Red side
Victoryfaker baIIsack#0000
Aurora · Top
7 / 3 / 3
23.3% KP
28,495
21.2% share
10,903g
231 CS · 9/m
Thorfinn#22032
Naafiri · Jungle
13 / 2 / 7
46.5% KP
26,031
19.4% share
13,810g
206 CS · 8.1/m
J1HUIV#000
Taliyah · Mid
7 / 6 / 11
41.9% KP
23,308
17.3% share
12,310g
233 CS · 9.1/m
sad and bad#00000
Draven · ADC
11 / 7 / 7
41.9% KP
39,292
29.2% share
15,233g
197 CS · 7.7/m
Sergeant Sona#KJP
Sona · Support
5 / 10 / 25
69.8% KP
17,355
12.9% share
9,738g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
