Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 44 days ago
11 / 2 / 12
K / D / A
62.2%
Kill participation
1,040
Damage / min
15,263g
566 gold / min
38
15 placed · 3 cleared
259
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGo Ha Go Ha#EUW
Dr. Mundo · Top
0 / 7 / 3
20% KP
22,486
27.2% share
9,439g
229 CS · 8.5/m
alvarooo#000
Poppy · Jungle
3 / 8 / 6
60% KP
11,656
14.1% share
9,534g
166 CS · 6.2/m
faker baIIsack#0000
Syndra · Mid
6 / 7 / 5
73.3% KP
26,477
32.1% share
11,228g
221 CS · 8.2/m
Thumbs Down#4847
Jhin · ADC
6 / 7 / 4
66.7% KP
17,092
20.7% share
13,269g
241 CS · 8.9/m
BioticZilean#123
Zilean · Support
0 / 8 / 11
73.3% KP
4,877
5.9% share
6,773g
18 CS · 0.7/m
Red side
VictoryHOMEOFFICEABUSER#69420
Camille · Top
1 / 1 / 11
32.4% KP
28,186
22.4% share
10,005g
212 CS · 7.9/m
S16 CIRCUS OWNER#RESET
Qiyana · Jungle
14 / 4 / 11
67.6% KP
32,372
25.7% share
15,581g
185 CS · 6.9/m
Rıza Kayaalp#ONE
Jax · Mid
10 / 2 / 9
51.4% KP
28,965
23% share
12,803g
217 CS · 8/m
J1HUIV#000
Ryze · ADC
11 / 2 / 12
62.2% KP
28,046
22.3% share
15,263g
259 CS · 9.6/m
BONJOUR L AMI#mio韩服
Nautilus · Support
1 / 6 / 17
48.6% KP
8,454
6.7% share
7,107g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
