Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 43 days ago
9 / 8 / 4
K / D / A
50%
Kill participation
724.9
Damage / min
14,466g
465.6 gold / min
36
13 placed · 6 cleared
283
9.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Camille · Top
8 / 6 / 10
51.4% KP
29,449
24.8% share
13,021g
219 CS · 7/m
DarktOner#PRIME
Jarvan IV · Jungle
3 / 5 / 20
65.7% KP
21,777
18.3% share
13,933g
217 CS · 7/m
Dawidsonek#2137
Kog'Maw · Mid
13 / 3 / 6
54.3% KP
33,964
28.6% share
15,801g
266 CS · 8.6/m
MagiFelix5#EUW
Twisted Fate · ADC
8 / 5 / 14
62.9% KP
25,340
21.3% share
16,319g
208 CS · 6.7/m
basil#fan
Rell · Support
3 / 7 / 15
51.4% KP
8,358
7% share
8,529g
14 CS · 0.5/m
Red side
DefeatWictor#SIGMA
Jax · Top
5 / 8 / 4
34.6% KP
23,571
24.8% share
12,583g
215 CS · 6.9/m
Zanzarah#1996
Cho'Gath · Jungle
7 / 7 / 8
57.7% KP
17,815
18.8% share
11,823g
178 CS · 5.7/m
J1HUIV#000
Azir · Mid
9 / 8 / 4
50% KP
22,520
23.7% share
14,466g
283 CS · 9.1/m
bro#han
Yasuo · ADC
4 / 6 / 8
46.2% KP
21,861
23% share
13,446g
275 CS · 8.9/m
Sleepin all Day#EUW
Thresh · Support
1 / 6 / 21
84.6% KP
9,136
9.6% share
8,990g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
