Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 43 days ago
11 / 4 / 13
K / D / A
66.7%
Kill participation
1,152.7
Damage / min
15,360g
510.3 gold / min
25
6 placed · 6 cleared
293
9.7 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMαster Oogwαy#EUW
Olaf · Top
3 / 6 / 5
25.8% KP
14,566
12% share
11,075g
183 CS · 6.1/m
EMPEROR AGURIN#ROYAL
Zyra · Jungle
9 / 8 / 13
71% KP
36,855
30.2% share
15,454g
239 CS · 7.9/m
SHJY#Lure
Galio · Mid
1 / 5 / 18
61.3% KP
17,847
14.6% share
10,281g
177 CS · 5.9/m
KED1111111#1310
Tristana · ADC
16 / 5 / 6
71% KP
42,743
35.1% share
20,713g
288 CS · 9.6/m
BONJOUR L AMI#mio韩服
Nautilus · Support
2 / 12 / 20
71% KP
9,869
8.1% share
8,418g
22 CS · 0.7/m
Red side
Defeatjoeli#doss
Trundle · Top
5 / 6 / 13
50% KP
29,843
25.1% share
11,365g
188 CS · 6.2/m
Morning coffee#crème
Naafiri · Jungle
9 / 8 / 11
55.6% KP
19,800
16.7% share
13,002g
195 CS · 6.5/m
J1HUIV#000
Ryze · Mid
11 / 4 / 13
66.7% KP
34,695
29.2% share
15,360g
293 CS · 9.7/m
Boda#win
Jhin · ADC
11 / 5 / 14
69.4% KP
28,488
24% share
15,142g
235 CS · 7.8/m
고군분투일취월장#mio韩服
Braum · Support
0 / 8 / 25
69.4% KP
6,030
5.1% share
7,976g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
