Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 41 days ago
1 / 8 / 6
K / D / A
43.8%
Kill participation
224
Damage / min
5,709g
249.5 gold / min
76
30 placed · 5 cleared
18
0.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchenzelot#LOT
Rumble · Top
1 / 5 / 3
25% KP
11,145
17.4% share
7,925g
194 CS · 8.5/m
Sylvie#1377
Sylas · Jungle
8 / 9 / 3
68.8% KP
23,143
36.2% share
11,003g
122 CS · 5.3/m
memotherapy#EUW
Tristana · Mid
4 / 7 / 2
37.5% KP
14,109
22.1% share
9,279g
201 CS · 8.8/m
Marek Brazda1#DOG
Zeri · ADC
2 / 13 / 3
31.3% KP
10,350
16.2% share
8,764g
162 CS · 7.1/m
J1HUIV#000
Bard · Support
1 / 8 / 6
43.8% KP
5,125
8% share
5,709g
18 CS · 0.8/m
Red side
VictoryRaiderGO#TWTV1
Veigar · Top
3 / 3 / 5
19% KP
11,500
10.5% share
10,290g
180 CS · 7.9/m
Rabble Arouser#EUW
Qiyana · Jungle
10 / 2 / 7
40.5% KP
24,710
22.6% share
13,731g
200 CS · 8.7/m
TWTV Peng04#Hanni
Ahri · Mid
4 / 4 / 7
26.2% KP
15,233
13.9% share
10,037g
188 CS · 8.2/m
Turning Point 3#III
Jinx · ADC
12 / 5 / 5
40.5% KP
29,892
27.4% share
15,167g
221 CS · 9.7/m
twitch Sixten#Bosse
Ekko · Support
13 / 2 / 13
61.9% KP
27,940
25.6% share
12,609g
89 CS · 3.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
