Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 41 days ago
7 / 2 / 7
K / D / A
46.7%
Kill participation
953.1
Damage / min
10,625g
443.6 gold / min
20
11 placed · 1 cleared
190
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
3 / 2 / 3
31.6% KP
13,518
19% share
8,498g
192 CS · 8/m
Thorfinn#22032
Kha'Zix · Jungle
5 / 4 / 2
36.8% KP
12,416
17.5% share
11,247g
157 CS · 6.6/m
Twitch Aegonxlol#AKALI
Akali · Mid
1 / 8 / 3
21.1% KP
12,726
17.9% share
7,158g
152 CS · 6.3/m
zng zng zng#11111
Quinn · ADC
7 / 11 / 6
68.4% KP
22,535
31.7% share
9,960g
157 CS · 6.6/m
TWTV Peng04#Hanni
Sona · Support
3 / 5 / 11
73.7% KP
9,814
13.8% share
7,427g
27 CS · 1.1/m
Red side
Victorybro#han
Yone · Top
2 / 2 / 4
20% KP
12,273
12.9% share
10,822g
235 CS · 9.8/m
Nuno Mendes#2171
Taliyah · Jungle
9 / 2 / 5
46.7% KP
23,484
24.6% share
13,781g
216 CS · 9/m
J1HUIV#000
Yasuo · Mid
7 / 2 / 7
46.7% KP
22,827
23.9% share
10,625g
190 CS · 7.9/m
Relative#00003
Varus · ADC
10 / 4 / 6
53.3% KP
19,481
20.4% share
15,195g
216 CS · 9/m
depr#simon
Brand · Support
2 / 9 / 15
56.7% KP
17,261
18.1% share
8,564g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
