Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 31 days ago
0 / 8 / 18
K / D / A
52.9%
Kill participation
414.8
Damage / min
8,968g
319 gold / min
102
41 placed · 10 cleared
32
1.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagiFelix5#EUW
Twisted Fate · Top
5 / 6 / 6
34.4% KP
22,547
20.6% share
11,491g
178 CS · 6.3/m
Nasser#RM3
Graves · Jungle
8 / 9 / 8
50% KP
18,113
16.5% share
13,675g
193 CS · 6.9/m
Secret#6994
Syndra · Mid
6 / 9 / 4
31.3% KP
21,007
19.2% share
12,599g
260 CS · 9.2/m
Abner#EUW0
Lucian · ADC
12 / 8 / 9
65.6% KP
41,731
38.1% share
13,910g
196 CS · 7/m
Supernova#VITA
Milio · Support
1 / 2 / 23
75% KP
6,174
5.6% share
8,843g
30 CS · 1.1/m
Red side
VictoryJayJay#RANK1
K'Sante · Top
3 / 3 / 12
44.1% KP
11,221
11.6% share
10,773g
194 CS · 6.9/m
Zhou Yang Kobs#VEN1
Qiyana · Jungle
5 / 9 / 6
32.4% KP
17,706
18.2% share
14,360g
247 CS · 8.8/m
Naruto Uzumaki#火火火
Cassiopeia · Mid
11 / 7 / 6
50% KP
29,018
29.9% share
14,094g
226 CS · 8/m
Sumerei#EUW
Jinx · ADC
15 / 5 / 6
61.8% KP
27,468
28.3% share
18,399g
239 CS · 8.5/m
J1HUIV#000
Camille · Support
0 / 8 / 18
52.9% KP
11,663
12% share
8,968g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
