Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 31 days ago
7 / 4 / 6
K / D / A
52%
Kill participation
762.9
Damage / min
16,095g
519.2 gold / min
50
16 placed · 3 cleared
341
11 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
6
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBiin#Krest
Ambessa · Top
10 / 4 / 3
40.6% KP
17,251
15.2% share
13,451g
217 CS · 7/m
Rabble Arouser#EUW
Sylas · Jungle
7 / 3 / 10
53.1% KP
20,757
18.3% share
16,045g
251 CS · 8.1/m
R A F F Y#TOP
Yone · Mid
3 / 8 / 6
28.1% KP
20,301
17.9% share
11,964g
197 CS · 6.4/m
Relative#00003
Ezreal · ADC
5 / 2 / 10
46.9% KP
33,010
29.2% share
16,574g
263 CS · 8.5/m
Rank 1#POT
Fiora · Support
7 / 8 / 6
40.6% KP
21,818
19.3% share
12,975g
65 CS · 2.1/m
Red side
DefeatCHINESE PALCO#NA1
Vayne · Top
7 / 8 / 2
36% KP
25,574
23.3% share
13,957g
233 CS · 7.5/m
Ainalys#LYS
Xin Zhao · Jungle
1 / 8 / 5
24% KP
14,440
13.2% share
9,587g
178 CS · 5.7/m
J1HUIV#000
Syndra · Mid
7 / 4 / 6
52% KP
23,651
21.6% share
16,095g
341 CS · 11/m
NoobTownMayor#Noobs
Jhin · ADC
7 / 8 / 10
68% KP
32,488
29.6% share
16,366g
266 CS · 8.6/m
KindheartedQueen#Gentl
Janna · Support
3 / 4 / 13
64% KP
13,527
12.3% share
8,755g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
