Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 30 days ago
2 / 2 / 4
K / D / A
37.5%
Kill participation
601.4
Damage / min
10,474g
447 gold / min
36
12 placed · 7 cleared
205
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHINESE PALCO#NA1
Garen · Top
4 / 5 / 1
31.3% KP
14,365
23.1% share
10,356g
184 CS · 7.9/m
DarktOner#PRIME
Jarvan IV · Jungle
1 / 6 / 7
50% KP
12,421
20% share
7,907g
128 CS · 5.5/m
J1HUIV#000
Twisted Fate · Mid
2 / 2 / 4
37.5% KP
14,092
22.7% share
10,474g
205 CS · 8.7/m
petit baleineau#plouf
Jinx · ADC
3 / 9 / 2
31.3% KP
13,624
21.9% share
10,893g
188 CS · 8/m
DONALD DOSS#Doss
Pyke · Support
6 / 6 / 4
62.5% KP
7,670
12.3% share
8,284g
29 CS · 1.2/m
Red side
VictoryBiin#Krest
Jax · Top
5 / 2 / 5
35.7% KP
22,883
24.7% share
10,292g
191 CS · 8.2/m
dye this world#22222
Lee Sin · Jungle
10 / 4 / 8
64.3% KP
21,634
23.3% share
11,817g
163 CS · 7/m
what if you fly#5424
Ahri · Mid
2 / 2 / 6
28.6% KP
14,727
15.9% share
8,445g
175 CS · 7.5/m
Turning Point 3#III
Caitlyn · ADC
11 / 4 / 5
57.1% KP
25,401
27.4% share
14,766g
234 CS · 10/m
basil#fan
Bard · Support
0 / 5 / 18
64.3% KP
8,125
8.8% share
7,039g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
