Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 29 days ago
2 / 3 / 5
K / D / A
58.3%
Kill participation
874.5
Damage / min
9,186g
398.5 gold / min
16
10 placed · 0 cleared
200
8.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHESSZERO#PAWEŁ
Kled · Top
4 / 2 / 7
29.7% KP
20,445
22% share
11,546g
173 CS · 7.5/m
WAO#WAO1
Lee Sin · Jungle
14 / 3 / 11
67.6% KP
17,549
18.9% share
12,137g
141 CS · 6.1/m
Phantasm#TWTV1
Locke · Mid
6 / 4 / 6
32.4% KP
14,186
15.3% share
9,993g
197 CS · 8.5/m
Junger Koch#BTS
Tristana · ADC
9 / 2 / 8
45.9% KP
32,007
34.5% share
15,837g
261 CS · 11.3/m
noobsuppp#noob
Bard · Support
4 / 2 / 14
48.6% KP
8,595
9.3% share
8,124g
28 CS · 1.2/m
Red side
DefeatMe go Beep Boop#EUW
Poppy · Top
3 / 6 / 3
50% KP
20,225
28.3% share
8,403g
147 CS · 6.4/m
HackingToTheGate#Stein
Graves · Jungle
3 / 14 / 2
41.7% KP
11,282
15.8% share
8,895g
128 CS · 5.6/m
J1HUIV#000
Ryze · Mid
2 / 3 / 5
58.3% KP
20,158
28.2% share
9,186g
200 CS · 8.7/m
GEN我会赢PWmidking#mio韩服
Corki · ADC
1 / 7 / 2
25% KP
12,514
17.5% share
8,551g
190 CS · 8.2/m
KC Aymen#0121
Nautilus · Support
3 / 8 / 5
66.7% KP
7,221
10.1% share
7,118g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
