Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 28 days ago
5 / 7 / 2
K / D / A
36.8%
Kill participation
754.8
Damage / min
12,074g
431.7 gold / min
29
15 placed · 1 cleared
264
9.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemotherapy#EUW
Dr. Mundo · Top
4 / 6 / 3
36.8% KP
23,760
26.8% share
10,480g
227 CS · 8.1/m
moonlight sky#dream
Lee Sin · Jungle
3 / 5 / 7
52.6% KP
18,561
21% share
10,717g
190 CS · 6.8/m
J1HUIV#000
Syndra · Mid
5 / 7 / 2
36.8% KP
21,110
23.8% share
12,074g
264 CS · 9.4/m
Kite Machine#2015
Aphelios · ADC
6 / 8 / 4
52.6% KP
21,611
24.4% share
13,316g
253 CS · 9/m
SAJAT0R#20311
Thresh · Support
1 / 4 / 8
47.4% KP
3,540
4% share
7,261g
35 CS · 1.3/m
Red side
VictoryTWTV Peng04#Hanni
Camille · Top
6 / 7 / 5
36.7% KP
23,448
18.1% share
12,844g
206 CS · 7.4/m
Rabble Arouser#EUW
Jarvan IV · Jungle
5 / 4 / 16
70% KP
27,856
21.5% share
14,150g
209 CS · 7.5/m
alix de souza#1453
Akali · Mid
10 / 1 / 3
43.3% KP
24,989
19.3% share
14,112g
259 CS · 9.3/m
ttv gwenーnlol#zeri
Zeri · ADC
7 / 5 / 5
40% KP
40,712
31.5% share
16,590g
301 CS · 10.8/m
race my mind#drake
Nidalee · Support
2 / 2 / 20
73.3% KP
12,324
9.5% share
9,749g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
