Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 24 days ago
7 / 9 / 2
K / D / A
69.2%
Kill participation
660.1
Damage / min
12,504g
512.1 gold / min
17
10 placed · 3 cleared
206
8.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWictor#SIGMA
Ambessa · Top
1 / 2 / 1
15.4% KP
20,770
31.5% share
7,954g
194 CS · 7.9/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
1 / 6 / 6
53.8% KP
8,469
12.8% share
8,104g
145 CS · 5.9/m
Mysterias#EUW
Syndra · Mid
2 / 5 / 0
15.4% KP
12,701
19.3% share
9,663g
232 CS · 9.5/m
J1HUIV#000
Varus · ADC
7 / 9 / 2
69.2% KP
16,118
24.4% share
12,504g
206 CS · 8.4/m
obscure supp#0426
Karma · Support
2 / 4 / 7
69.2% KP
7,912
12% share
6,631g
31 CS · 1.3/m
Red side
VictoryHOMEOFFICEABUSER#69420
Renekton · Top
1 / 2 / 3
15.4% KP
14,131
16.6% share
9,902g
256 CS · 10.5/m
FTH S0bek#Julie
Kha'Zix · Jungle
8 / 0 / 6
53.8% KP
20,194
23.8% share
12,117g
195 CS · 8/m
TWTV Peng04#Yuqi
Ahri · Mid
4 / 1 / 8
46.2% KP
13,963
16.4% share
10,481g
203 CS · 8.3/m
KindheartedQueen#Gentl
Kai'Sa · ADC
9 / 5 / 8
65.4% KP
23,940
28.2% share
14,469g
228 CS · 9.3/m
Targamas#5555
Neeko · Support
4 / 5 / 17
80.8% KP
12,682
14.9% share
8,934g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
