Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 24 days ago
13 / 3 / 12
K / D / A
65.8%
Kill participation
867.5
Damage / min
15,299g
502.2 gold / min
45
5 placed · 11 cleared
203
6.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapp#slon
Jayce · Top
6 / 7 / 5
42.3% KP
26,628
20.5% share
12,700g
242 CS · 7.9/m
Grizzly K#grizz
Lee Sin · Jungle
5 / 7 / 5
38.5% KP
17,879
13.8% share
12,611g
213 CS · 7/m
Isildur#weak
Sylas · Mid
7 / 7 / 5
46.2% KP
32,267
24.8% share
12,159g
189 CS · 6.2/m
Gxnz#999
Jinx · ADC
8 / 6 / 8
61.5% KP
44,890
34.5% share
17,239g
260 CS · 8.5/m
Carl Friedrich#Gauß
Nautilus · Support
0 / 11 / 12
46.2% KP
8,272
6.4% share
7,964g
30 CS · 1/m
Red side
VictoryBéstworld#333
Wukong · Top
4 / 5 / 14
47.4% KP
15,145
14% share
12,360g
220 CS · 7.2/m
J1HUIV#000
Cho'Gath · Jungle
13 / 3 / 12
65.8% KP
26,431
24.5% share
15,299g
203 CS · 6.7/m
Blackhero1#EUW
Fizz · Mid
6 / 3 / 9
39.5% KP
19,963
18.5% share
14,542g
273 CS · 9/m
Kåbs#ggg
Tristana · ADC
13 / 7 / 15
73.7% KP
37,095
34.4% share
18,051g
260 CS · 8.5/m
RAIKO KATA KING#KATA
Blitzcrank · Support
2 / 8 / 23
65.8% KP
9,323
8.6% share
8,768g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
