Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 24 days ago
7 / 7 / 3
K / D / A
55.6%
Kill participation
904.3
Damage / min
11,191g
445.3 gold / min
31
10 placed · 4 cleared
206
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRagner#Rago
Renekton · Top
1 / 5 / 2
16.7% KP
17,348
21.4% share
9,981g
241 CS · 9.6/m
twtv NetakEUW#kick
Camille · Jungle
9 / 6 / 4
72.2% KP
15,460
19% share
11,837g
140 CS · 5.6/m
J1HUIV#000
Syndra · Mid
7 / 7 / 3
55.6% KP
22,729
28% share
11,191g
206 CS · 8.2/m
monodrama#1314
Jhin · ADC
0 / 4 / 13
72.2% KP
16,038
19.8% share
8,844g
174 CS · 6.9/m
140 6#2027
Nautilus · Support
1 / 8 / 10
61.1% KP
9,624
11.9% share
6,756g
27 CS · 1.1/m
Red side
VictoryCruncyWM#TW TV
Sylas · Top
5 / 3 / 9
46.7% KP
20,281
21.7% share
11,073g
197 CS · 7.8/m
TryhardEkko#0407
Ekko · Jungle
11 / 2 / 3
46.7% KP
21,929
23.5% share
13,731g
232 CS · 9.2/m
Po Gap#EUW
Zed · Mid
5 / 4 / 9
46.7% KP
19,367
20.7% share
10,339g
164 CS · 6.5/m
Glassy Sky#ONE
Ashe · ADC
8 / 6 / 12
66.7% KP
21,623
23.2% share
14,492g
213 CS · 8.5/m
Jacek Czerwiński#mood
Seraphine · Support
1 / 3 / 19
66.7% KP
10,202
10.9% share
8,955g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
