Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 23 days ago
13 / 2 / 8
K / D / A
52.5%
Kill participation
959.8
Damage / min
21,426g
629.6 gold / min
37
14 placed · 6 cleared
362
10.6 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTazx3#001
Camille · Top
2 / 11 / 2
22.2% KP
16,620
14.9% share
10,634g
216 CS · 6.3/m
Krysia#jdisa
Nidalee · Jungle
5 / 6 / 5
55.6% KP
23,021
20.7% share
13,870g
267 CS · 7.8/m
Secret#6994
Tristana · Mid
2 / 5 / 4
33.3% KP
28,059
25.2% share
14,112g
330 CS · 9.7/m
Percy Magic#1234
Jhin · ADC
5 / 7 / 6
61.1% KP
30,813
27.6% share
18,221g
343 CS · 10.1/m
Gacha Gamer#EUW
Blitzcrank · Support
4 / 11 / 5
50% KP
12,953
11.6% share
8,951g
28 CS · 0.8/m
Red side
VictoryTwitch Emploid#2004
Jayce · Top
9 / 1 / 16
62.5% KP
40,798
28.4% share
17,520g
261 CS · 7.7/m
Satellite#tal
Talon · Jungle
11 / 4 / 13
60% KP
30,497
21.3% share
18,046g
300 CS · 8.8/m
J1HUIV#000
Draven · Mid
13 / 2 / 8
52.5% KP
32,665
22.8% share
21,426g
362 CS · 10.6/m
devil sc#99666
Sylas · ADC
6 / 7 / 15
52.5% KP
34,124
23.8% share
13,110g
199 CS · 5.8/m
Biotic#123
Zilean · Support
1 / 4 / 23
60% KP
5,330
3.7% share
9,561g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
