Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 23 days ago
8 / 6 / 3
K / D / A
55%
Kill participation
975.9
Damage / min
13,572g
442.8 gold / min
32
15 placed · 5 cleared
270
8.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDark Magician#123
Aurelion Sol · Top
5 / 6 / 8
65% KP
29,665
22.6% share
10,921g
155 CS · 5.1/m
Jeykup#xie
Graves · Jungle
8 / 3 / 5
65% KP
26,960
20.5% share
16,622g
277 CS · 9/m
DYM#BÉNI
Jayce · Mid
6 / 5 / 6
60% KP
28,041
21.3% share
12,156g
206 CS · 6.7/m
noz2k#1807
Sivir · ADC
1 / 3 / 7
40% KP
36,458
27.7% share
14,267g
313 CS · 10.2/m
Gacha Gamer#EUW
Soraka · Support
0 / 3 / 17
85% KP
10,376
7.9% share
9,402g
51 CS · 1.7/m
Red side
DefeatAkanania#1213
Sion · Top
5 / 2 / 5
50% KP
21,385
23.3% share
12,123g
211 CS · 6.9/m
Kite Machine#2015
Rek'Sai · Jungle
5 / 4 / 7
60% KP
10,588
11.5% share
11,708g
191 CS · 6.2/m
J1HUIV#000
Cassiopeia · Mid
8 / 6 / 3
55% KP
29,910
32.6% share
13,572g
270 CS · 8.8/m
Welyn#TWTV
Ezreal · ADC
2 / 3 / 6
40% KP
19,177
20.9% share
11,849g
223 CS · 7.3/m
IMPERATOR ERWIN#UBYCH
Karma · Support
0 / 5 / 13
65% KP
10,774
11.7% share
8,235g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
