Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 23 days ago
13 / 4 / 12
K / D / A
59.5%
Kill participation
1,224.9
Damage / min
17,322g
619.4 gold / min
26
13 placed · 3 cleared
284
10.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHiro#2027
Jayce · Top
6 / 9 / 8
33.3% KP
19,795
18% share
13,001g
248 CS · 8.9/m
jarx0k#EUW
Taliyah · Jungle
16 / 3 / 13
69% KP
35,411
32.2% share
17,225g
238 CS · 8.5/m
J1HUIV#000
Ryze · Mid
13 / 4 / 12
59.5% KP
34,257
31.1% share
17,322g
284 CS · 10.2/m
no win condition#etow
Jhin · ADC
4 / 3 / 7
26.2% KP
9,837
8.9% share
12,377g
212 CS · 7.6/m
Sergeant Sona#KJP
Senna · Support
3 / 12 / 17
47.6% KP
10,762
9.8% share
10,242g
37 CS · 1.3/m
Red side
DefeatCompultion#1234
Ambessa · Top
7 / 11 / 4
35.5% KP
22,876
21.2% share
11,794g
217 CS · 7.8/m
zng zng zng#11111
Quinn · Jungle
8 / 10 / 4
38.7% KP
17,196
15.9% share
14,000g
186 CS · 6.7/m
Binoculars#APA
Aurora · Mid
2 / 7 / 7
29% KP
15,540
14.4% share
9,959g
193 CS · 6.9/m
Percy Magic#1234
Ezreal · ADC
10 / 5 / 8
58.1% KP
40,248
37.3% share
17,416g
285 CS · 10.2/m
BONJOUR L AMI#mio韩服
Pyke · Support
4 / 9 / 15
61.3% KP
12,069
11.2% share
8,794g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
