Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 22 days ago
12 / 3 / 6
K / D / A
62.1%
Kill participation
1,099.5
Damage / min
14,017g
636.2 gold / min
13
9 placed · 1 cleared
185
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaynter#EUW
Pantheon · Top
11 / 5 / 3
87.5% KP
26,579
37.6% share
10,842g
160 CS · 7.3/m
zng zng zng#11111
Cho'Gath · Jungle
1 / 5 / 6
43.8% KP
8,248
11.7% share
7,725g
136 CS · 6.2/m
twitch Sixten#Bosse
Aurora · Mid
2 / 4 / 1
18.8% KP
19,064
27% share
8,643g
199 CS · 9/m
ComboScriptXD#EUW
Caitlyn · ADC
2 / 6 / 1
18.8% KP
13,508
19.1% share
8,369g
146 CS · 6.6/m
Marty Supreme#BEAST
Karma · Support
0 / 9 / 3
18.8% KP
3,222
4.6% share
4,744g
13 CS · 0.6/m
Red side
VictoryNothing much#EUW
Garen · Top
4 / 7 / 0
13.8% KP
9,120
11.5% share
9,196g
186 CS · 8.4/m
S16 CIRCUS OWNER#RESET
Qiyana · Jungle
6 / 4 / 9
51.7% KP
16,082
20.3% share
11,019g
173 CS · 7.9/m
SeRiN1#EUW
Locke · Mid
7 / 1 / 2
31% KP
18,992
23.9% share
9,955g
185 CS · 8.4/m
J1HUIV#000
Aphelios · ADC
12 / 3 / 6
62.1% KP
24,226
30.5% share
14,017g
185 CS · 8.4/m
Danernova#52134
Maokai · Support
0 / 1 / 19
65.5% KP
10,970
13.8% share
7,653g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
