Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 22 days ago
10 / 3 / 10
K / D / A
46.5%
Kill participation
880.5
Damage / min
16,716g
576.7 gold / min
13
13 placed · 2 cleared
296
10.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Yone · Top
1 / 11 / 0
6.7% KP
25,638
24.4% share
10,686g
255 CS · 8.8/m
amikesiknemmulik#futom
Shaco · Jungle
3 / 7 / 4
46.7% KP
26,360
25.1% share
12,099g
187 CS · 6.5/m
Kylian Dictator#123
Viego · Mid
2 / 12 / 1
20% KP
16,254
15.5% share
11,392g
231 CS · 8/m
Thumbs Down#4847
Varus · ADC
6 / 6 / 5
73.3% KP
26,913
25.6% share
16,784g
291 CS · 10/m
mog supp#MOG
Nautilus · Support
3 / 7 / 8
73.3% KP
9,857
9.4% share
8,972g
29 CS · 1/m
Red side
Victoryxhtao#3100
Aatrox · Top
8 / 3 / 5
30.2% KP
21,578
17.4% share
14,727g
277 CS · 9.6/m
SpoconeJajeczka#Manda
Qiyana · Jungle
14 / 2 / 12
60.5% KP
33,755
27.3% share
16,707g
238 CS · 8.2/m
Mysterias#EUW
LeBlanc · Mid
8 / 3 / 8
37.2% KP
25,286
20.4% share
14,131g
251 CS · 8.7/m
J1HUIV#000
Jhin · ADC
10 / 3 / 10
46.5% KP
25,519
20.6% share
16,716g
296 CS · 10.2/m
Calmsky#meow
Sona · Support
3 / 4 / 27
69.8% KP
17,678
14.3% share
10,443g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
