Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 22 days ago
2 / 6 / 6
K / D / A
72.7%
Kill participation
642.8
Damage / min
11,971g
491 gold / min
36
15 placed · 5 cleared
232
9.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMEOFFICEABUSER#69420
Jayce · Top
7 / 1 / 7
51.9% KP
27,687
30.2% share
11,980g
219 CS · 9/m
Kite Machine#2015
Lee Sin · Jungle
4 / 2 / 8
44.4% KP
16,450
17.9% share
11,706g
196 CS · 8/m
Vistaro#EUW
Hwei · Mid
6 / 3 / 10
59.3% KP
14,489
15.8% share
10,940g
173 CS · 7.1/m
ttv gwenーnlol#zeri
Zeri · ADC
9 / 3 / 4
48.1% KP
27,853
30.4% share
15,988g
266 CS · 10.9/m
BioticZilean#123
Zilean · Support
1 / 2 / 17
66.7% KP
5,215
5.7% share
7,969g
14 CS · 0.6/m
Red side
Defeattwtv NetakEUW#kick
Camille · Top
2 / 5 / 4
54.5% KP
19,922
30.6% share
8,595g
174 CS · 7.1/m
Biin#Krest
Aatrox · Jungle
3 / 5 / 3
54.5% KP
14,049
21.6% share
9,612g
172 CS · 7.1/m
J1HUIV#000
Syndra · Mid
2 / 6 / 6
72.7% KP
15,674
24.1% share
11,971g
232 CS · 9.5/m
TwTv TwelveFiora#Aimer
Vayne · ADC
4 / 8 / 0
36.4% KP
11,926
18.3% share
9,803g
187 CS · 7.7/m
mog supp#MOG
Milio · Support
0 / 3 / 5
45.5% KP
3,455
5.3% share
5,988g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
