Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 22 days ago
7 / 3 / 8
K / D / A
48.4%
Kill participation
997
Damage / min
12,228g
474.9 gold / min
28
13 placed · 4 cleared
236
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaynter#EUW
Camille · Top
3 / 4 / 6
47.4% KP
11,990
15.2% share
9,495g
181 CS · 7/m
Rhilech#15105
Qiyana · Jungle
7 / 9 / 4
57.9% KP
20,816
26.4% share
13,587g
224 CS · 8.7/m
ttv mentosslol#GRE
Locke · Mid
6 / 3 / 6
63.2% KP
25,867
32.8% share
10,998g
182 CS · 7.1/m
ttv gwenーnlol#zeri
Jinx · ADC
2 / 5 / 4
31.6% KP
8,833
11.2% share
10,312g
197 CS · 7.7/m
sindrelolpro2345#EUW
Senna · Support
1 / 10 / 10
57.9% KP
11,239
14.3% share
7,399g
34 CS · 1.3/m
Red side
VictoryHOMEOFFICEABUSER#69420
Jax · Top
2 / 5 / 5
22.6% KP
12,324
13.3% share
9,345g
175 CS · 6.8/m
SpoconeJajeczka#Manda
Talon · Jungle
7 / 4 / 6
41.9% KP
16,682
17.9% share
13,352g
237 CS · 9.2/m
J1HUIV#000
Syndra · Mid
7 / 3 / 8
48.4% KP
25,672
27.6% share
12,228g
236 CS · 9.2/m
KT Aiming#0720
Kalista · ADC
14 / 2 / 6
64.5% KP
32,901
35.4% share
17,057g
279 CS · 10.8/m
Kite Machine#2015
Thresh · Support
1 / 5 / 21
71% KP
5,426
5.8% share
8,283g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
