Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 22 days ago
13 / 2 / 7
K / D / A
71.4%
Kill participation
1,127.1
Damage / min
15,613g
497 gold / min
40
15 placed · 4 cleared
265
8.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Renekton · Top
4 / 5 / 11
53.6% KP
24,007
17.8% share
13,089g
246 CS · 7.8/m
BONG BONG U#2323
Olaf · Jungle
8 / 6 / 9
60.7% KP
29,827
22.1% share
13,727g
242 CS · 7.7/m
Kózak#EUW
Syndra · Mid
4 / 8 / 9
46.4% KP
31,081
23% share
14,447g
235 CS · 7.5/m
KC Kamiloo#FIRE
Jhin · ADC
7 / 5 / 8
53.6% KP
31,381
23.2% share
17,166g
293 CS · 9.3/m
Ben Cristovao#BOMBI
Bard · Support
5 / 4 / 20
89.3% KP
18,693
13.8% share
10,983g
21 CS · 0.7/m
Red side
DefeatSSO Axel#EUW
Camille · Top
4 / 7 / 5
32.1% KP
21,167
16.2% share
11,896g
197 CS · 6.3/m
True To Myself#EU1
Rek'Sai · Jungle
10 / 6 / 9
67.9% KP
23,484
18% share
15,111g
216 CS · 6.9/m
J1HUIV#000
Anivia · Mid
13 / 2 / 7
71.4% KP
35,409
27.1% share
15,613g
265 CS · 8.4/m
Peaker#Kind
Viktor · ADC
1 / 7 / 11
42.9% KP
34,699
26.6% share
12,277g
236 CS · 7.5/m
Danernova#52134
Neeko · Support
0 / 7 / 12
42.9% KP
15,691
12% share
8,391g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
