Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 20 days ago
4 / 9 / 18
K / D / A
68.8%
Kill participation
1,375.8
Damage / min
12,244g
455.4 gold / min
27
7 placed · 0 cleared
237
8.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsorcki#EUW
Gragas · Top
3 / 6 / 7
34.5% KP
16,130
16.1% share
10,102g
220 CS · 8.2/m
OLEG INSEC#OLEG
Wukong · Jungle
9 / 5 / 12
72.4% KP
21,824
21.7% share
12,706g
181 CS · 6.7/m
Corvus#DQ9
Locke · Mid
11 / 7 / 4
51.7% KP
23,580
23.5% share
13,466g
161 CS · 6/m
iwanan#7596
Aphelios · ADC
5 / 8 / 6
37.9% KP
29,633
29.5% share
12,923g
203 CS · 7.6/m
Dekap#EUW
Alistar · Support
1 / 6 / 23
82.8% KP
9,240
9.2% share
8,369g
16 CS · 0.6/m
Red side
VictoryVenour#EUW
Aatrox · Top
3 / 5 / 10
40.6% KP
18,385
14.9% share
11,057g
235 CS · 8.7/m
Jeykup#xie
Graves · Jungle
13 / 3 / 8
65.6% KP
26,597
21.5% share
15,839g
219 CS · 8.1/m
J1HUIV#000
Ryze · Mid
4 / 9 / 18
68.8% KP
36,987
30% share
12,244g
237 CS · 8.8/m
KED1111111#1310
Tristana · ADC
12 / 5 / 7
59.4% KP
33,488
27.1% share
18,026g
265 CS · 9.9/m
Attila#SUP
Rakan · Support
0 / 7 / 23
71.9% KP
7,983
6.5% share
8,215g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
