Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 18 days ago
8 / 10 / 10
K / D / A
52.9%
Kill participation
948.9
Damage / min
12,994g
430.3 gold / min
27
16 placed · 2 cleared
208
6.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShe ball#Looca
Jax · Top
5 / 8 / 5
29.4% KP
16,458
13.8% share
13,286g
259 CS · 8.6/m
emily#sheep
Kha'Zix · Jungle
9 / 7 / 11
58.8% KP
28,434
23.8% share
14,733g
215 CS · 7.1/m
J1HUIV#000
Orianna · Mid
8 / 10 / 10
52.9% KP
28,658
24% share
12,994g
208 CS · 6.9/m
noz2k#1807
Sivir · ADC
8 / 6 / 13
61.8% KP
33,210
27.8% share
15,974g
257 CS · 8.5/m
Looki#KCB
Nautilus · Support
4 / 8 / 16
58.8% KP
12,638
10.6% share
9,525g
16 CS · 0.5/m
Red side
VictoryHOMEOFFICEABUSER#69420
K'Sante · Top
6 / 5 / 11
43.6% KP
20,286
15.7% share
12,111g
205 CS · 6.8/m
zng zng zng#11111
Quinn · Jungle
18 / 7 / 8
66.7% KP
38,309
29.7% share
18,860g
203 CS · 6.7/m
psychogath#LOW9
Syndra · Mid
6 / 6 / 13
48.7% KP
25,280
19.6% share
13,501g
215 CS · 7.1/m
Маша#KR01
Ezreal · ADC
9 / 8 / 12
53.8% KP
34,312
26.6% share
15,114g
222 CS · 7.4/m
KED1111111#1310
Karma · Support
0 / 8 / 26
66.7% KP
10,859
8.4% share
9,649g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
