Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 17 days ago
4 / 7 / 13
K / D / A
51.5%
Kill participation
325.4
Damage / min
10,279g
331.2 gold / min
153
49 placed · 24 cleared
44
1.4 CS / min
Objective control
1
Dragons
2
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattonythetiger#lol
Jax · Top
3 / 2 / 7
30.3% KP
15,413
13.8% share
12,259g
266 CS · 8.6/m
Michiel deRuyter#NLNLN
Elise · Jungle
12 / 7 / 9
63.6% KP
28,285
25.4% share
15,419g
214 CS · 6.9/m
RAIKO KATA KING#KATA
Katarina · Mid
12 / 7 / 3
45.5% KP
35,427
31.8% share
16,043g
249 CS · 8/m
FUN k3y#EUW
Jhin · ADC
2 / 12 / 12
42.4% KP
22,304
20% share
13,261g
206 CS · 6.6/m
J1HUIV#000
Bard · Support
4 / 7 / 13
51.5% KP
10,099
9.1% share
10,279g
44 CS · 1.4/m
Red side
VictoryHOMEOFFICEABUSER#69420
K'Sante · Top
2 / 5 / 5
20% KP
15,303
10.5% share
11,778g
266 CS · 8.6/m
Gacha Gamer#EUW
Talon · Jungle
19 / 6 / 5
68.6% KP
39,815
27.4% share
20,504g
291 CS · 9.4/m
Simpli#000
Annie · Mid
4 / 6 / 12
45.7% KP
35,542
24.4% share
11,330g
198 CS · 6.4/m
FNC Upset#0308
Ezreal · ADC
8 / 10 / 13
60% KP
39,667
27.3% share
15,946g
246 CS · 7.9/m
Marty Supreme#BEAST
Karma · Support
2 / 6 / 23
71.4% KP
15,226
10.5% share
10,067g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
