Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 17 days ago
9 / 6 / 3
K / D / A
57.1%
Kill participation
633.4
Damage / min
11,212g
456.4 gold / min
34
5 placed · 10 cleared
173
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Gragas · Top
4 / 3 / 8
57.1% KP
18,627
25.9% share
10,466g
200 CS · 8.1/m
R1 TWP#EUW
Lee Sin · Jungle
4 / 6 / 5
42.9% KP
13,359
18.6% share
9,134g
139 CS · 5.7/m
J1HUIV#000
LeBlanc · Mid
9 / 6 / 3
57.1% KP
15,561
21.6% share
11,212g
173 CS · 7/m
qpsmdnfgbh#00x
Viktor · ADC
4 / 5 / 4
38.1% KP
16,339
22.7% share
10,169g
196 CS · 8/m
Sleepin all Day#EUW
Thresh · Support
0 / 9 / 12
57.1% KP
8,078
11.2% share
6,589g
26 CS · 1.1/m
Red side
Victoryxhtao#3100
Jayce · Top
9 / 4 / 2
37.9% KP
18,329
22.7% share
11,771g
211 CS · 8.6/m
FNC Upset#0308
Graves · Jungle
7 / 6 / 5
41.4% KP
17,651
21.9% share
12,150g
218 CS · 8.9/m
İSKENDER BÜYÜK#BEKA
Anivia · Mid
5 / 3 / 9
48.3% KP
18,824
23.3% share
10,271g
180 CS · 7.3/m
Divine#real7
Jhin · ADC
7 / 3 / 12
65.5% KP
18,588
23% share
12,393g
182 CS · 7.4/m
Hungry#444
Nautilus · Support
1 / 5 / 20
72.4% KP
7,337
9.1% share
7,356g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
