Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 15 days ago
1 / 9 / 2
K / D / A
17.6%
Kill participation
639.3
Damage / min
8,588g
351 gold / min
21
10 placed · 1 cleared
184
7.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRick Sanchez#RAGO
Garen · Top
4 / 2 / 12
43.2% KP
15,748
15.4% share
11,026g
220 CS · 9/m
zng zng zng#11111
Quinn · Jungle
19 / 3 / 8
73% KP
36,208
35.3% share
17,732g
219 CS · 9/m
Simpli#000
Locke · Mid
10 / 3 / 11
56.8% KP
24,625
24% share
12,323g
156 CS · 6.4/m
Évangelyne#BELGE
Jhin · ADC
2 / 3 / 14
43.2% KP
17,378
16.9% share
11,182g
202 CS · 8.3/m
JayJay#RANK1
Leona · Support
2 / 6 / 17
51.4% KP
8,568
8.4% share
7,858g
29 CS · 1.2/m
Red side
DefeatVenour#EUW
Camille · Top
2 / 4 / 4
35.3% KP
13,951
20.7% share
9,421g
232 CS · 9.5/m
Conq and Donk#conq
Lee Sin · Jungle
5 / 11 / 3
47.1% KP
8,326
12.4% share
9,118g
117 CS · 4.8/m
J1HUIV#000
Syndra · Mid
1 / 9 / 2
17.6% KP
15,641
23.2% share
8,588g
184 CS · 7.5/m
Ryuk#adc
Kai'Sa · ADC
9 / 4 / 4
76.5% KP
22,516
33.4% share
15,130g
233 CS · 9.5/m
c0st0m#dane
Alistar · Support
0 / 9 / 12
70.6% KP
6,905
10.3% share
7,268g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
