Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 13 days ago
3 / 5 / 19
K / D / A
61.1%
Kill participation
1,266.1
Damage / min
10,519g
438.9 gold / min
28
8 placed · 3 cleared
203
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsw33t0fd34th#No1
Camille · Top
9 / 4 / 6
65.2% KP
23,490
29.5% share
11,163g
167 CS · 7/m
Toilet paper#tasty
Viego · Jungle
5 / 8 / 4
39.1% KP
11,547
14.5% share
10,613g
151 CS · 6.3/m
CARBONATED JUICE#WATER
Sejuani · Mid
2 / 5 / 8
43.5% KP
16,573
20.8% share
7,739g
132 CS · 5.5/m
EdelvaizZ#EUWE
Draven · ADC
2 / 7 / 3
21.7% KP
13,314
16.7% share
10,149g
185 CS · 7.7/m
kureraian#admin
Pantheon · Support
5 / 12 / 10
65.2% KP
14,686
18.4% share
8,453g
23 CS · 1/m
Red side
VictorySANDOG#EUWW
Sett · Top
8 / 6 / 7
41.7% KP
22,355
20.2% share
11,824g
165 CS · 6.9/m
yayay十三#354
Ekko · Jungle
12 / 4 / 11
63.9% KP
23,418
21.2% share
13,602g
140 CS · 5.8/m
J1HUIV#000
Ahri · Mid
3 / 5 / 19
61.1% KP
30,343
27.5% share
10,519g
203 CS · 8.5/m
Usuurper#1111
Kalista · ADC
13 / 6 / 9
61.1% KP
29,994
27.2% share
16,123g
225 CS · 9.4/m
Aerion Targaryen#WFIRE
Soraka · Support
0 / 3 / 23
63.9% KP
4,355
3.9% share
7,278g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
