Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 11 days ago
3 / 7 / 3
K / D / A
37.5%
Kill participation
631.3
Damage / min
9,304g
391.7 gold / min
18
5 placed · 2 cleared
200
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVertigo#4810
Jax · Top
6 / 1 / 1
21.9% KP
12,163
13.3% share
11,365g
214 CS · 9/m
OLEG INSEC#OLEG
Hecarim · Jungle
5 / 2 / 14
59.4% KP
17,306
18.9% share
12,368g
223 CS · 9.4/m
con razón#KAT
Katarina · Mid
10 / 6 / 9
59.4% KP
28,963
31.6% share
11,440g
177 CS · 7.5/m
bro#han
Yasuo · ADC
8 / 5 / 7
46.9% KP
17,515
19.1% share
12,270g
205 CS · 8.6/m
Calmsky#meow
Sona · Support
3 / 2 / 23
81.3% KP
15,575
17% share
9,023g
24 CS · 1/m
Red side
DefeatRoyal Dr#786
Yorick · Top
1 / 4 / 2
18.8% KP
8,837
14.6% share
8,190g
187 CS · 7.9/m
xia vampire#CN1
Rengar · Jungle
9 / 4 / 2
68.8% KP
17,302
28.6% share
12,089g
187 CS · 7.9/m
J1HUIV#000
Sylas · Mid
3 / 7 / 3
37.5% KP
14,993
24.8% share
9,304g
200 CS · 8.4/m
MagiFelix5#EUW
Yone · ADC
2 / 8 / 4
37.5% KP
12,491
20.7% share
8,562g
171 CS · 7.2/m
Vegan#LTQ4
Lulu · Support
1 / 9 / 5
37.5% KP
6,813
11.3% share
6,159g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
